# About Telemens We are a senior two-person studio based near Brussels, specializing in AI systems, high-performance web platforms, and real-time 3D experiences. After years of building enterprise-grade solutions in demanding sectors, we joined forces to create a studio that blends technical depth with practical creativity. We work with companies across Belgium and collaborate remotely with teams worldwide. Our focus is clear: build systems that solve real problems and help organizations transition into the era of AI-driven automation and interactive technology. ## Our Mission We build advanced digital systems that help teams step into the next chapter of AI-driven work. ## Why we built this studio We met as colleagues inside a fast-paced development environment, working on advanced VR, AI, and simulation projects. Over time it became clear that our skills complemented each other extremely well: Dimatri approaches problems with UX thinking, user-centric clarity, and multimedia insight, while Jonas approaches them with systems engineering, low-level efficiency, and creative technical tooling. Together, we can take on complex technical challenges from concept to deployment. Forming a studio was the natural next step, allowing us to work directly with partners who value high-level engineering without unnecessary layers or overhead. We believe AI will redefine how products are built, how teams operate, and how ideas move from concept to execution. Automation, generative tools, real-time simulation, and intelligent interfaces are becoming the foundation of modern digital work. Our role is to help clients position themselves in this shift. Not by chasing hype, but by designing systems that are stable, measurable, and aligned with real workflows. ## The Team ### Dimatri Godunov **Role:** Co-Founder **Skills:** AI • VR/AR • UX Strategy • Full-Stack Dimatri is a multimedia specialist with senior experience in VR and AR development for B2B applications in medical, defense, logistics, and police training. He has worked as a lead developer and technical director, with over seven years of experience delivering enterprise solutions, training systems, and interactive 3D tools. His skill set spans AI, immersive tech, web development, and user experience. He brings a strong sense of UX, interface clarity, and visual decision-making to complex engineering problems, ensuring that advanced systems remain intuitive and usable. ### Jonas Mangelschots **Role:** Co-Founder **Skills:** AI • C++ • Real-Time 3D • Cloud Architecture Jonas is a veteran engineer with a foundation in AI and a strong command of C++, Python, and systems-level development. He has seven years of professional and freelance experience across multiple companies, working on cloud platforms, point cloud visualization, game development, and interactive technical tooling. His strengths lie in building scalable architectures, real-time 3D systems, simulation tools, and coded visual effects. Jonas combines creative problem-solving with deep engineering knowledge, producing solutions that are both technically rigorous and visually expressive. ## Frequently Asked Questions ### How do you work with clients? We keep the structure simple. You work directly with us. No account managers. No hidden layers. We handle definition, design, development, and deployment ourselves. ### Do you take on full projects or only specific parts? Both. We can own an entire product or reinforce an existing team as a technical partner. ### What industries do you work with? Medical, defense, logistics, training, creative technology, SaaS, and any domain that requires solid engineering with a creative edge. ### How do you approach AI projects? We begin with clarity. We map the workflow, define success metrics, design the model or pipeline, and deploy systems that integrate cleanly into existing infrastructure. ### Do you collaborate with agencies or internal teams? Yes. Many of our projects come from agencies or companies that need senior technical execution without hiring full-time staff. ### How do you ensure quality? We run tight iteration cycles, deliver frequent builds, and keep communication open. You always see what is being built, not just what is promised.